Video Game Designer Resume Sample [+Job Description]

Updated on: January 9, 2023

If you are a video game enthusiast, the best job that you can find is that of a video game designer.

You will get to write your own video game stories, as well as act them out in a virtual setting!

The primary work of a video game designer is to design games for a variety of formats, such as cell phones, and consoles. They may work on the game as a whole, or one specific design aspect such as storyline, characters, or layouts.

When applying for a video game designer position, make sure that your resume is as creative as the games that you intend to make.

Of course, you cannot embellish your resume with colors and funny fonts – but your content should be creative.

As a video game designer, your focus should be on your ability to handle the various stages of video game design and development.

See also: Video Game Designer Cover Letter

And this should be painted in black and white on your resume.

Here is a sample:

Video Game Designer Resume Example

Emery Edwood
588 Teal Road
Long Beach, CA19987
(000) 325-2597
[Email]


VIDEO GAME DESIGNER

SUMMARY
Video game designer, with over 8 years of experience in developing and designing video games for different platforms. Highly skilled in determining clients’ specific design requirements, and providing them with suggestions. Exceptionally talented in keeping up with industry trends in video games.

CORE SKILLS & COMPETENCIES

  • Needs Assessment
  • Industry Trends
  • Quality Assurance
  • Design Technology
  • Prototype Testing
  • Gameplay Testing
  • Storyline Writing
  • Design Feedback

KEY ACHIEVEMENTS

  • Introduced a unique prototype testing system that reduced bugs by 50%.
  • Implemented gameplay testing, decreasing problems associated with designs.
  • Wrote 90% of the stories for all assigned games, receiving positive client feedback.
  • Ensured 100% quality control on all assigned video game development projects.

PROFESSIONAL EXPERIENCE

Video Game Designer
Gamers Inc., Long Beach, CA
2017-present

  • Confer with clients to determine their specific game development requirements.
  • Provide suggestions regarding layouts, characters, and prototypes.
  • Formulate new and appealing game ideas and experiment with themes and genres.
  • Develop maps and scenarios, as well as difficulty levels.
  • Determine the different ways in which games can be won and lost.
  • Use creativity to design games for different platforms such as consoles and phones.
  • Conduct market research in order to determine competitive advantage.
  • Develop and test prototypes, and perform debugging tasks.
  • Make adjustments to existing games upon clients’ instructions.
    • Write scripts and stories.
  • Test end products in order to determine their conformance to quality standards.

Video Game Story Writer
Concept Developers, Long Beach, CA
2011-2017

  • Created a storyline in accordance with the client’s specifications.
  • Provided clients with ideas on stories and characterizations.
  • Developed characters and props to be used in different games.
  • Created levels, and provided descriptions for each level.
  • Made changes to existing stories, or extended stores as required.

EDUCATION
Bachelor’s Degree in Computer Science
California State University, Long Beach, CA – 2009


Video Game Designer Duties and Responsibilities

• Confer with clients in order to determine their specific video game development requirements.

• Take and record notes, and provide feedback and suggestions on game designs.

• Design games for a range of devices such as phones and consoles, in a creative manner.

• Plan and detail each element of the game, including the setting, rules, props, and character interfaces.

• Write storylines or work with writers in order to develop engaging storylines.

• Conduct market research to determine competitive games and applications.

• Work with game developers, artists, and programmers in order to produce prototypes.

• Test prototypes so that bugs can be identified and fixed.

• Make adjustments to game designs to reflect the clients’ requirements.

• Conceptualize and develop characters.

• Monitor the flow of work in order to ensure that the clients’ visions are being followed.

• Perform quality control measures to ensure that each level is properly developed.

• Set rules and settings of each game and place props and weapons as defined in the original plan.

• Balance and adjust experiences related to gameplay.

• Solicit, obtain, and integrate feedback from different design personnel.

• Test final versions of games, and perform additional debugging work.

• Take clients’ feedback on developed and designed games, and make changes as appropriate.

Additional Resources: Video Game Designer Interview

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