Whether it is your first job as a video game designer or the tenth, an interview is always a troubling time. Unless you have it all planned out.
Yes, an interview that has been prepared for is no problem at all.
If you are good at designing games, working out storylines, and developing characters, there is no way that you can bomb the interview.
A set of interview questions and answers for a video game designer position is provided below for your reference. Have a look!
Video Game Designer Interview Questions and Answers
What made you decide that you wanted to become a video game designer?
The dearth of good video games left me quite unsatisfied with the industry, as a teenager. After completing my degree, I decided to venture into this world, and contribute my skills in order to develop and design games that made more sense in this world.
What exactly do you mean by that?
The video game world is full of combat games, which fuels aggression in people of different ages. I want to create games that have more meaning to them, than senseless killing.
What has been your greatest project so far?
I have recently designed a word game, which has enjoyed 100,000 downloads within 1 week. I believe that this is been my greatest project up till now.
How do you decide on a video game design?
Video game designs depend largely on what clients want. I have to determine their requirements such as stories, characters, and layouts. If I am making my own, then I depend on what my inner fancy tells me, and what I feel that the games world lacks in content.
What specific skills do you possess which make you an excellent person to hire as a video game designer?
I am very thorough when it comes to specifications. I ask a lot of questions, and document clients’ answers immediately. In addition, my ability to use different types of software to design and develop games is exceptional. And I can work well with team members, such as story writers, developers, and testers, so that the end product is according to clients’ requirements, and changes are seldom required.
What is your dream project?
I would like to work on a wide array of educational games for children and adults. I have a series in mind that I want to develop a prototype for, and work on it to make it a fully functional interactive game.